![]() ![]() Running Project M through gecko's boot.elf makes the game playable and work just as it should (like I said in previous post). Essentially, I'm playing Brawl with custom characters instead of actually using Project M. Okay, I just tested out the game some more and found out that the melded iso (not running gecko) is using Brawl's physics but the characters appear to be like Project M's because the character files were altered, but not the actual game physics. ![]()
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