This makes them somewhat ghoulish, even compared to characters of the Undead race, who come with the kinds of unique bonuses and penalties you might imagine. Elves, for instance, are capable of devouring the remains of their fallen foes so as to absorb some aspect of their abilities. Races are mostly familiar Tolkien-isms, but with some neat twists. With the additions of different races and origin stories, you can now further specialize not only the stats and abilities that define your character, but their interactions and overall purpose within the world around them. Building CharacterĬharacter creation and progression was one of the most satisfying elements of Original Sin, and the sequel only seems to strengthen it further. In what seems like a bold, even brazen move, Larian has doubled down with Original Sin 2, providing more ways to mold your character, more ways to get into trouble, and more ways to fight your way out of it.
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